/*
 * This file is part of the L2J Mobius project.
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package org.l2jmobius.gameserver.network;

import org.l2jmobius.commons.network.IConnectionState;

/**
 * @author Nos
 */
public enum ConnectionState implements IConnectionState
{
	CONNECTED,
	DISCONNECTED,
	CLOSING,
	AUTHENTICATED,
	ENTERING,
	IN_GAME;
	
	public static ConnectionState[] ENTERING_AND_IN_GAME = new ConnectionState[]
	{
		ConnectionState.ENTERING,
		ConnectionState.IN_GAME
	};
}
